Canasta Tips

Basic how to play and Tips from various players

Canasta Tips

Postby cOPycat44221 » Thu Nov 26, 2009 1:41 pm

Always keep a mental record of what's in the discard pile. If you don't keep tabs on the discard pile you will be at a huge disadvantage.

Remember that your opponent needs a certain number of points for the initial meld (either 50, 90 or 120). I use the rule that in general they are unlikely to have 50 before turn 2, unlikely to have 90 before turn 5, and unlikely to have 120 before turn 7 (sooner if wild cards are allowed in the opening meld). Therefore you can take less care over what you discard in the early stages of the game. It can be useful to discard high singletons early on. Hold your Black 3s and 2s for later in the hand when there is a risk of your opponent picking up.

Don't freeze the pile if neither of you have melded yet. There is no point - it simply stalls for one turn. Next time round your opponent might pick up, and you've lost your valuable wild card!

Don't be lured into feeding wild cards into a frozen discard pile. You are only putting off the turn where you will have to play a card which your opponent can pick up, and your wild cards are too valuable to lose, and can hand your opponent the game when he picks up. Think hard before being sucked into feeding wilds turn after turn. Do you really want what's in the discard pile, or is it just a few melds of low cards?

Hold onto your 2s as long as possible. However, they will hurt if you are stuck with them in your hand and your opponent melds out. If you have both 2s and jokers, meld the jokers first as they are worth 50 points rather than 20 - painful if you have a handful of them when your opponent goes out! Use them if you are close to melding out, or if your opponent has any Canastas - otherwise they may be more use later on to meld a pair, and a "natural" Canasta (with no wilds) is worth many more points and worth waiting for if possible.

You can safely throw anything your opponent has already turned into a Canasta (though it can be useful to hold one back until you really need it) - they can't meld with these even if the discard pile isn't lfrozen.

Be “Mindreader” – develop ESP :D

Throwing a 2 says "I want this discard pile". Beware of the messages you are giving your opponent - they may guess what you are holding, and will probably try to block you.

Throwing a 3 says "I don't want you to take this discard pile". If there's a good meld in there (whether on its own or it fits with your opponent's existing melds) that's ok - if not, you've probably used your 3 too early.

Making a Canasta or two shows you are thinking of going out and may lure your opponent into melding (whether you intend him to or not).

The "follow me" trick - Everyone uses this at some point! The idea is to persuade your opponent to throw something you can pick up on, especially if the pack is locked.

Decide what you can afford to throw away (leaving yourself at least a pair of that card, and enough points to meld if necessary). Be prepared to lose the card.

Make sure you don't choose a card that your opponent knows you have others of - for example if they were in the discard pile last time you picked up. He's unlikely to have forgotten!

Ideally there will already be one or two of this kind of card in the discard pile, so it looks more natural when you discard another one. This also reduces the odds of your opponent having enough of this card to pick up the pile himself.
You can also be canny if you notice your opponent throwing away the same card time after time - if you get any, don't join in (he may also be trying this trick) but hold them so you can pick up in future.

Hopefully your opponent will be lured into playing the same card as you discarded - whereupon you pick up!
If your opponent constantly "has no discard" (i.e. has only one card in his hand, but not enough Canastas to go out) then simply throw yourself a card which you can pick up on next time round.
Different types of player and strategy

There are many different strategies but surprisingly, many players tend to stick to one method. Good players will use all of these strategies as needed, rather than being restricted to one style of play. Here are some ideas to counter those strategies:
The player who always freeze the pack

Don't get drawn into throwing your wilds away. Chances are that in a few turns you will run out of wilds, he will pick up - and use those wilds to meld out
Keep your blacks 3s back as late as possible
Count the cards in the discard pile carefully, and only throw cards that they are unlikely to have a pair of. Quite often there will be 6 or more of the same card in the discard pile
Try the "follow me" trick to get him to throw something you can pick up on
Meld as little as possible, until he lfreezess like he may win or there are only a few turns left before the draw pile runs out

The player who tries to go out on his opening meld

They often lock the pack and rarely pick up, but when they do they win the hand, so meld as little as possible
But do meld Canastas, and meld high cards like Aces and Jokers which will hurt if they are in your hand when your opponent melds out
Meld cards you hold 5 or 6 of - keep a pair in your hand and only meld the others until you have Canasta
Don't be afraid to make the first move - you may scare the opponent into melding before they are ready. Move when you are ready rather than when you feel pressured into it
Watch discards for odd patterns such as high cards or the same card twice in a row. The opponent may be trying to lose their singletons and odd pairs so they can meld out soon

The player who always melds where possible

This is the easiest player to defeat. Hold back your melds and then when they have melded three or four different cards, lock the pack
Don't feel pressurised into melding as much as possible too!
Do very little - you can usually see when they are close to going out and react at that point

Adapt your strategy to each player, and adjust it between hands so they can't work out your methodology. Keep one step ahead - if you are playing catchup and feel forced into melding, or feeding wilds into a locked pack, stop and rationalise, then change tactic if you need to. A flexible playing style is most effective
Veni, vidi, vici

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Re: Canasta Tips

Postby CroWs007 » Fri Nov 27, 2009 5:00 am

ahhhhh copy giving away secrets :lol:
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Re: Canasta Tips

Postby takenbybaby » Fri Nov 27, 2009 5:09 am

THESE ARE GENERAL TIPS FOR PLAYING 2 CANASTAS WITH PILE
general rule of thumb each person i play the first thing i do is look at their win loss record that gives me the feel of how they are going to play most people who win 50 percent or less will try to meld out all at once n will not pick up pile 51 percent to 54 percent will discard their odd cards but will pick up pile given the chance 55 percent or higher most likely will play to pick up pile now these may not aleays be like this but i find that in most cases that is how the play
count cards keep track of what is played
always play to pick up pile never wait on pogo because if u do n ur opponent freezes that gives ur opponent plenty of discaeds because u have been discarding ur odd cards cards u only have 1 of u cant always count on pogo play to make ur own hand
HOW TO PLAY SOMEONE WAITING TO MELD OUT ALL AT ONCE
for first 3 turns discard cards u have most of then ur black 3s
black 3s are the most important cards in deck they control the hand use them like wilds u are freezing pile
each time u pick up pile wait 2 or 3 turns b4 discarding black 3s
each time u pick up pile only meld what u picked up
when playing someone u know that is waiting to go out all at once and u have picked up pile a few times rule of thumb playing 2 canastas right around 38 or 40 cards in deck they are close to going out lay everything down but ur wilds make them freeze pile use a wild that they needed to go out with wait 1 maybe 2 turns at most to see if they freeze pile they dont go ahead n make as many canastas as u can
if ur opponent does go out all at once they will get 200 points extra for going out with 2 canasta n because u have picked a pile a few trimes u try n get 3 canastas to their 2 canastas when they go out to cover for that ectra 200 points they get going out
if u have picked up pile a few times have potential to score alot of points n ur opponent is trying to go out all at once u need them to stay in hand so u can get alot more points make sure their are odd cards in pile then discard a ace most people will pick up ace all they see is 20 points
HOW TO PLAY THE FREEZE PILE GAME WITH SOMEONE WHO HAS ALOT OF WILDS
always try n make sure whatever u pick up u still have 2 in ur hand
even if u dont have to use a wild to pick up pile to keep 2 in ur hand
when opponent freezes always discard what u know he dont have first but keep 2 in ur hand then ur black 3s then ur wilds
if he has alot of wilds he will be running out when u start freezing
even if u have black 3s discard what u know he dont have first dont give him extra chances to draw 2 but make sure u keep 2
remember black3s control the hand what u do with them will dictate the hand so always play to pick up pile to get the black 3s if nothing else
a good canasta player dictates what their opponent does n black 3s are a good dictator
WHEN PLAYING SOMEONE WHO IS PLAYING TO PICK UP PILE TO
try n pick up pile b4 they do ussually around 6 or 7 cards im pile
use a wild to pick up pile if need to to keep 2 in ur hand
when u pick up pile lay nothing down but what u pick up
discard what u have most of at first if ur opponent picks that up even if u have black 3s freeze pile right away let them know they arent picking up a 4 card pile on u they will think about it next hand cause u will have 3 or 4 discards cause they picked up what u had most of
try n not get into a freeze pile situation try n get pile b4 that happens stay 1 step in front of ur opponent be the dictator not the dictatee
HOW TO PLAY WHEN HAVING A BIG LEAD 2000 OR MORE POINTS
the person is most like going to freeze pile because they are desperate dont fall in that trap n freeze with them they neef ur wilds to make more canastas to get back in game dont put ur wilds in there
dont get that lead n not use ur wilds smart using 3 wilds to make a canasta as long as they are putting their wilds in pile they cant go out hold ur wildsa see what pogo gives u then use ur wilds to get as many canastas as possible
if u use 3 wilds make a canasta right away thinking u have a big lead alot of times u will get stick n cant go out or freeze pile to stop them from gettting it so use ur wilds smart
HOW TO PLAY IF SOMEONE DOES PICK UP A BIG PILE
try n make as many 3 of a kinds as posible to cut down on the amount of points they get
make them use their wilds to make canastas most of their points will come from getting natural canastas if u have 3 of a kinds down they cant get naturals
HOW TO USE WILDS
never make just pairs with them pairs are only 30 points canastas are 300 points
only use them to make pairs when needed to pick up pile or go out
wilds are for canastas or to freeze depending on the situation
dont use 3 wilds in a canasta unless u are going out
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Re: Canasta Tips

Postby CroWs007 » Fri Nov 27, 2009 5:50 am

i just play the way i feel that game needs to be played...each game is different.... ;)
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Re: Canasta Tips

Postby nukmed2 » Sat Nov 28, 2009 7:59 pm

CroWs007 wrote:i just play the way i feel that game needs to be played...each game is different.... ;)

:) thank you for the tips, they are very good, will try to adhere to them.
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Re: Canasta Tips

Postby pixiedust4uKATs » Sun Nov 29, 2009 12:42 am

You can safely throw anything your opponent has already turned into a Canasta (though it can be useful to hold one back until you really need it) - they can't meld with these even if the discard pile isn't lfrozen.
copy darlin this is untrue i played taken in a game today where i threw a card he had a canasta in already and he still grab that pile like there was no tomorrow :lol: so my tip would be watch what they canasta and try to remember how many they used to make the canasta and if you still have 2 or 3 of what there canasta is then yes throw it but if not then hold it for a while cause i thought i was safe and still lost pile. :lol:
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